Find financial literacy activities
Find activities that can help you teach and nurture the building blocks of financial capability across the curriculum.
These classroom activities can be completed within a single class period. Each activity comes with a teacher guide and supporting student material, so it’s easy to implement whether you’re an experienced personal finance teacher, integrating financial literacy into another subject area, or supplementing your existing financial education curriculum.
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Exploring saving and spending game
Ideal for: Elementary school (2-3), Elementary school (4-5)
Students play a game where they earn and spend money to learn how our choices affect how we’re able to save.
Including giving in your budget
Ideal for: High school (9-10), High school (11-12)
Students explore how creating a budgeting rule can help people include giving in their monthly budgets.
Playing a business game
Ideal for: Elementary school (4-5), Middle school (6-8)
Students read a book about starting a business and then play a game to explore things that can happen when you run a business.
Playing a need or want game
Ideal for: Elementary school (K-1)
Students play a game where they review items people can buy and decide which ones are needs and which are wants.
Writing about giving
Ideal for: Middle school (6-8), High school (9-10), High school (11-12)
Students discuss giving to a charitable organization, research local groups, and write a persuasive letter about that organization.
Playing a saving and spending game
Ideal for: High school (9-10), High school (11-12)
Students discuss the importance of emergency savings and play a game to explore connections between saving, spending, and unexpected expenses.
Researching the gig economy
Ideal for: High school (9-10), High school (11-12)
Students conduct research about the gig economy, identify benefits and drawbacks to gig work, and reflect on whether gig work would be right for them.
Using a buying plan
Ideal for: Elementary school (4-5), Middle school (6-8)
Students read a scenario and then practice creating a buying plan and comparison shopping for a computer.
Banking basics card game
Ideal for: High school (9-10), High school (11-12)
Students play a game to learn about common banking products and services and to consider which ones they might use now and in the future.
Budgeting for fun in a rural setting
Ideal for: High school (9-10), High school (11-12)
Students practice budgeting by planning for a fun overnight trip to a rural area.